Nexus One + Android 2.2 (Froyo), August 2010, published in Digit IT Magazine
A review of the Nexus - Froyo combination, and where it fits on the market
Using and Optimizing Databases on Android
Using and Optimizing Databases on Android, July 2010, published in Digit IT Magazine
A quick look at the Android database philosophy with implementation examples, as well as general and specific optimizations
A quick look at the Android database philosophy with implementation examples, as well as general and specific optimizations
Mass Effect 2 review
Mass Effect 2 - review, May 2010, published in Digit IT Magazine
Review of the popular Mass Effect 2 game
Review of the popular Mass Effect 2 game
The Power of Smileys
The Power of Smileys, December 2009, published in Digit IT Magazine
Studying the keyboard effort that goes into typing smileys (=]) - software and hardware optimizations (published version)
Studying the keyboard effort that goes into typing smileys (=]) - software and hardware optimizations (published version)
Research topics in client-side technologies
Research topics in client-side technologies, October 2009, published in Digit IT Magazine
Challenges regarding the client-side - server-side equilibrium and possible objectives of future research (published version)
Challenges regarding the client-side - server-side equilibrium and possible objectives of future research (published version)
The Systemic Impact of Client-Side Apps
The systemic impact of client-side apps, August 2009, published in Digit IT Magazine
Studying the systemic impact of client-side apps and optimization techniques that can be applied on multiple programming platforms (published version)
Studying the systemic impact of client-side apps and optimization techniques that can be applied on multiple programming platforms (published version)
State of the art in AR
State of the art in AR, June 2009, published in Digit IT Magazine
Present and future of Augmented Reality - domain definition and fields where AR is already successfully applied (published version)
Present and future of Augmented Reality - domain definition and fields where AR is already successfully applied (published version)
Improving User Experience
Improving User Experience, July 2008, published on Google Code
Inclusion of standards in gadget-making to achieve the best possible experience, for both users and developers (published version)
Inclusion of standards in gadget-making to achieve the best possible experience, for both users and developers (published version)
Gadget Usage Stats
Gadget Usage Stats, July 2008, published on Google Code
Techniques to obtain anonymous stats about gadget usage (published version)
Techniques to obtain anonymous stats about gadget usage (published version)
Using Parameters in Gadget Programming
Using Parameters in Gadget Programming, June 2008, published on Google Code
Improving the development process of a gadget by finding and isolating parameters (published version)
Improving the development process of a gadget by finding and isolating parameters (published version)
Proper Online Behavior
Proper Online Behavior, December 2007, published on Google Code
Proper communication with other machines, given the network connection status; data fetching and handling; guideline to machine resource usage (published version)
Proper communication with other machines, given the network connection status; data fetching and handling; guideline to machine resource usage (published version)
Proper Offline Behavior
Proper Offline Behavior, November 2007, published on Google Code
How communication plays an important role in offline behavior as well; entities involved in this communication (published version)
How communication plays an important role in offline behavior as well; entities involved in this communication (published version)
Object Oriented Programming
Object Oriented Programming (OOP), August 2007, published on Google Code
Is a quick OOP walkthrough, emphasizing script related issues and implementations in desktop gadgets and widgets (published version)
Is a quick OOP walkthrough, emphasizing script related issues and implementations in desktop gadgets and widgets (published version)
Rotating Objects
Rotating Objects, August 2007, published on Google Code
How to understand rotation geometry and possible uses with UI elements (published version)
How to understand rotation geometry and possible uses with UI elements (published version)
Intuitive User Interfaces
Intuitive User Interfaces, June 2007, published on Google Code
Tips and tricks about code writing and object handling, when designing and implementing an interface (published version)
Tips and tricks about code writing and object handling, when designing and implementing an interface (published version)
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